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» Database research in computer games
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SCANGIS
2001
14 years 11 months ago
Location-based services: A database perspective
We are heading rapidly towards a global computing and information infrastructure that will contain billions of wirelessly connected devices, many of which will offer so-called loca...
Christian S. Jensen, Anders Friis-Christensen, Tor...
CG
2010
Springer
14 years 4 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
15 years 3 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno
AIPS
2007
15 years 2 days ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
CI
2010
81views more  CI 2010»
14 years 7 months ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...