Sciweavers

1204 search results - page 53 / 241
» Database research in computer games
Sort
View
ICDE
2011
IEEE
233views Database» more  ICDE 2011»
14 years 1 months ago
Schema evolution analysis for embedded databases
—Dynamic software updating research efforts have mostly been focused on updating application code and in-memory state. As more and more applications use embedded databases for st...
Shengfeng Wu, Iulian Neamtiu
SERP
2007
14 years 11 months ago
Software Engineering Design Patterns for Relational Databases
– The use of design patterns such as the GRASP (General Responsibility Assignment Software Principles) or GoF (Gang-of-Four) patterns in software engineering has been well-docume...
Cyril S. Ku, Thomas J. Marlowe, Tatyana Budanskaya...
PODS
2009
ACM
229views Database» more  PODS 2009»
15 years 10 months ago
Computing all skyline probabilities for uncertain data
Skyline computation is widely used in multi-criteria decision making. As research in uncertain databases draws increasing attention, skyline queries with uncertain data have also ...
Mikhail J. Atallah, Yinian Qi
FLAIRS
2004
14 years 11 months ago
An Active Architecture for Managing Events in Pervasive Computing Environments
Many dramatizations have depicted a fully automated home living environment, where actions and events are understood or even anticipated. While the realization of such environment...
Edwin Wong, Lisa J. Burnell, Charles Hannon
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 11 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small