We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Probability theory is the framework for making decision under uncertainty. In classification, Bayes' rule is used to calculate the probabilities of the classes and it is a bi...
Mohammed J. Islam, Q. M. Jonathan Wu, Majid Ahmadi...
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
Spectral clustering is a widely used method for organizing data that only relies on pairwise similarity measurements. This makes its application to non-vectorial data straightforw...
Fabian L. Wauthier, Nebojsa Jojic, Michael I. Jord...