We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
Although speech, derived from reading texts, and similar types of speech, e.g. that from reading newspapers or that from news broadcast, can be recognized with high accuracy, recog...
Abstract. Web-based applications are the most common form of distributed systems that have gained a lot of attention in the past ten years. Today many of us are relying on scores o...
In this paper, we discuss how to present the result of searching elements of any type from XML documents relevant to some information need (relevance-oriented search). As the resu...
We explore join optimizations in the presence of both timebased constraints (sliding windows) and value-based constraints (punctuations). We present the first join solution named...