We characterize the dynamic data management problem for location based services(LBS) in mobile environments and devise a cost model for servicing both location independent and loc...
In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
For a system of cooperative mobile robots to be effective in real-world applications, it must be able to efficiently execute a wide class of complex tasks in potentially unknown a...
We present the feasibility evaluation of a structured communication-oriented Peer-to-Peer (P2P) system being used in mobile environments in this paper. The different levels of chu...
Zhonghong Ou, Erkki Harjula, Otso Kassinen, Mika Y...
In traditional fixed-wired networks, standard protocols like 2-Phase-Commit are used to guarantee atomicity for distributed transactions. However, within mobile networks, a highe...