When an occluding object, such as a person, stands between a projector and a display surface, a shadow results. We can compensate by positioning multiple projectors so they produc...
Recognition of human actions in a video acquired by a moving camera typically requires standard preprocessing steps such as motion compensation, moving object detection and object ...
A framework for the logical and statistical analysis and annotation of dynamic scenes containing occlusion and other uncertainties is presented. This framework consists of three e...
Brandon Bennett, Derek R. Magee, Anthony G. Cohn, ...
The new video-coding standard MPEG-4 enables content-based functionality, as well as high coding efficiency, by taking into account shape information of moving objects. A novel alg...
In this paper, we introduce a method to estimate the object's pose from multiple cameras. We focus on direct estimation of the 3D object pose from 2D image sequences. Scale-I...