We present a game-theoretic treatment of distributed power control in CDMA wireless systems. We make use of the conceptual framework of noncooperative game theory to obtain a distr...
Tansu Alpcan, Tamer Basar, R. Srikant, Eitan Altma...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
This paper describes the design and implementation of SWORD, a scalable resource discovery service for widearea distributed systems. In contrast to previous systems, SWORD allows ...
David L. Oppenheimer, Jeannie R. Albrecht, David A...
Interprocess communication (IPC) is an important phenomenon in distributed computing and operating systems. Microkernels of modern operating systems use synchronous IPC semantics f...
Message Sequence Charts (MSCs) are widely used for describing interaction scenarios between the components of a distributed system. Consequently, worst-case response time estimati...