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ICDCS
2007
IEEE
15 years 7 months ago
Stratification in P2P Networks: Application to BitTorrent
We consider a model for decentralized collaborative networks that is based on stable matching theory. This model is applied to systems with a global ranking utility function, whic...
Anh-Tuan Gai, Fabien Mathieu, Fabien de Montgolfie...
135
Voted
RTAS
2002
IEEE
15 years 8 months ago
Achieving End-to-end Predictability in the TAO Real-time CORBA ORB
End-to-end predictability of operations is essential for many fixed-priority distributed real-time and embedded (DRE) applications, such as command and control systems, manufactu...
Irfan Pyarali, Douglas C. Schmidt, Ron Cytron
127
Voted
ATAL
2008
Springer
15 years 5 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CIIT
2004
104views Communications» more  CIIT 2004»
15 years 4 months ago
Semi-automatic compensation of the propagation delay in fault-tolerant systems
In control systems the jitter is a major problem since in a time-varying system the theoretical results for analysis and design of time-invariant systems cannot be used directly. ...
Thomas Losert, Wilfried Elmenreich, Martin Schlage...
TSP
2008
116views more  TSP 2008»
15 years 3 months ago
Optimal Linear Precoding Strategies for Wideband Noncooperative Systems Based on Game Theory - Part I: Nash Equilibria
In this two-part paper, we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-mult...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...