We introduce STORMED hybrid games (SHG), a generalization of STORMED Hybrid Systems [21], which have natural specifications, allow rich continuous dynamics and admit various proper...
In this paper, we consider the control of general hybrid systems. In this context we show that time-abstract bisimulation is not adequate for solving such a problem. That is why w...
Patricia Bouyer, Thomas Brihaye, Fabrice Chevalier
In this paper, the problem of synthesizing controllers that ensures non interference for multilevel security dense timed discrete event systems modeled by an extension of Timed Au...
We propose a new framework based on Genetic Programming (GP) to automatically decompose problems into smaller and simpler tasks. The framework uses GP at two levels. At the top lev...
In most real-world settings, due to limited time or other resources, an agent cannot perform all potentially useful deliberation and information gathering actions. This leads to t...