Systems provide a rich abstraction within which divers concepts of reasoning, acceptability and defeasibility of arguments, etc., may be studied using a unified framework. Two imp...
From an empirical point of view, the hardness of quantified Boolean formulas (QBFs), can be characterized by the (in)ability of current state-of-the-art QBF solvers to decide abo...
We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
In an expected reachability-time game (ERTG) two players, Min and Max, move a token along the transitions of a probabilistic timed automaton, so as to minimise and maximise, respec...
Vojtech Forejt, Marta Z. Kwiatkowska, Gethin Norma...
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...