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» Decimation of triangle meshes
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ICIP
2005
IEEE
16 years 1 months ago
Spacetime-continuous geometry meshes from multi-view video sequences
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Bastian Goldlücke, Marcus A. Magnor
VMV
2008
120views Visualization» more  VMV 2008»
15 years 1 months ago
Thinning Mesh Animations
Three-dimensional animation sequences are often represented by a discrete set of compatible triangle meshes. In order to create the illusion of a smooth motion, a sequence usually...
Tim Winkler, Jens Drieseberg, Kai Hormann, Alexand...
TVCG
2008
144views more  TVCG 2008»
14 years 11 months ago
Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces
Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse tri...
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, B...
CGI
1998
IEEE
15 years 4 months ago
Illumination Dependent Refinement of Multiresolution Meshes
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geometr...
Andreas Schilling, Reinhard Klein, Wolfgang Stra&s...
CAD
2005
Springer
14 years 11 months ago
A new CAD mesh segmentation method, based on curvature tensor analysis
This paper presents a new and efficient algorithm for the decomposition of 3D arbitrary triangle meshes and particularly optimized triangulated CAD meshes. The algorithm is based ...
Guillaume Lavoué, Florent Dupont, Atilla Ba...