Sciweavers

306 search results - page 37 / 62
» Decimation of triangle meshes
Sort
View
NA
2010
96views more  NA 2010»
14 years 10 months ago
Spectral element methods on unstructured meshes: which interpolation points?
In the field of spectral element approximations, the interpolation points can be chosen on the basis of different criteria, going from the minimization of the Lebesgue constant to ...
Richard Pasquetti, Francesca Rapetti
COMPGEOM
2004
ACM
15 years 5 months ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova
GRAPHICSINTERFACE
2007
15 years 1 months ago
Twinned meshes for dynamic triangulation of implicit surfaces
We introduce a new approach to mesh an animated implicit surface for rendering. Our contribution is a method which solves stability issues of implicit triangulation, in the scope ...
Antoine Bouthors, Matthieu Nesme
TOG
2012
209views Communications» more  TOG 2012»
13 years 2 months ago
Discrete viscous sheets
We present the first reduced-dimensional technique to simulate the dynamics of thin sheets of viscous incompressible liquid in three dimensions. Beginning from a discrete Lagrang...
Christopher Batty, Andres Uribe, Basile Audoly, Ei...
SIGGRAPH
2003
ACM
15 years 5 months ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman