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» Decimation of triangle meshes
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CAGD
2004
76views more  CAGD 2004»
14 years 9 months ago
Mesh quality improvement and other properties in the four-triangles longest-edge partition
The four-triangles longest-edge (4T-LE) partition of a triangle t is obtained by joining the midpoint of the longest edge of t to the opposite vertex and to the midpoints of the t...
Angel Plaza, José P. Suárez, Miguel ...
WSCG
2004
141views more  WSCG 2004»
14 years 11 months ago
Efficient Generation of Triangle Strips from Triangulated Meshes
This paper presents a fast algorithm for generating triangle strips from triangulated meshes, providing a compact representation suitable for transmission and rendering of the mod...
Oliver Matias van Kaick, Murilo Vicente Gonç...
TVCG
2008
110views more  TVCG 2008»
14 years 9 months ago
Visibility-driven Mesh Analysis and Visualization through Graph Cuts
In this paper we present an algorithm that operates on a triangular mesh and classifies each face of a triangle as either inside or outside. We present three example applications o...
Kaichi Zhou, Eugene Zhang, Jirí Bittner, Pe...
3DPVT
2002
IEEE
173views Visualization» more  3DPVT 2002»
15 years 2 months ago
Edge-Constrained Marching Triangles
Marching triangles is a method for producing a polygon mesh surface approximation composed of triangular facets which are approximately equilateral. This paper improves the Marchi...
Neil H. McCormick, Robert B. Fisher
ICIP
2003
IEEE
15 years 11 months ago
An efficient subdivision inversion for wavemesh-based progressive compression of 3D triangle meshes
Wavemesh is a powerful scheme for 3D triangular mesh processing. In sharp contrast with other approaches using wavelets for mesh compression which apply only to meshes having subd...
Sébastien Valette, Jarek Rossignac, R&eacut...