General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
Members of high-performing human teams can often anticipate information needs of teammates and offer relevant information to them proactively. Such capabilities are highly desirab...
This paper presents a knowledge approach to designing team training systems using intelligent agents. We envision a computer-based training system in which teams are trained by pu...
Jianwen Yin, Michael S. Miller, Thomas R. Ioerger,...
In many multi-agent applications such as distributed sensor nets, a network of agents act collaboratively under uncertainty and local interactions. Networked Distributed POMDP (ND...
maintain awareness of its environment for a long period of time. Additionally, knowledge-intensive agents must be engineered such that their knowledge can be easily updated as envi...