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» Decision-Theoretic User Interface Generation
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WOA
2003
15 years 5 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
BMCBI
2010
132views more  BMCBI 2010»
15 years 4 months ago
Next generation tools for genomic data generation, distribution, and visualization
Background: With the rapidly falling cost and availability of high throughput sequencing and microarray technologies, the bottleneck for effectively using genomic analysis in the ...
David A. Nix, Tonya L. Di Sera, Brian K. Dalley, B...
AIWORC
2000
IEEE
15 years 8 months ago
Building Flexible Mobile Applications for Next Generation Enterprises
In order to understand and gain practical insights into various aspects of Next Generation Enterprises, we are building a testbed for flexible mobile applications. We started with...
Karun Karunanithi, Khurram Haneef, Bruno Cordioli,...
MHCI
2009
Springer
15 years 11 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
IUI
2006
ACM
15 years 10 months ago
Interactive learning of structural shape descriptions from automatically generated near-miss examples
Sketch interfaces provide more natural interaction than the traditional mouse and palette tool, but can be time consuming to build if they have to be built anew for each new domai...
Tracy Hammond, Randall Davis