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» Declarative Language Design for Interactive Visualization
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GAMEON
2003
14 years 10 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
SEKE
2007
Springer
15 years 3 months ago
A Model-driven Approach to Architecting Secure Software
A software architecture provides a high-level description of a software solution in terms of the structure, topology, and interactions between its principal components. While a nu...
Ebenezer A. Oladimeji, Sam Supakkul, Lawrence Chun...
SIGSOFT
2007
ACM
15 years 10 months ago
Symbolic message sequence charts
Message Sequence Charts (MSCs) are a widely used visual formalism for scenario-based specifications of distributed reactive systems. In its conventional usage, an MSC captures an ...
Abhik Roychoudhury, Ankit Goel, Bikram Sengupta
ICSE
2008
IEEE-ACM
15 years 10 months ago
Tool support for the navigation in graphical models
Graphical models are omnipresent in the software engineering field, but most current graphical modeling languages do not scale with the increasing size and complexity of today...
Tobias Reinhard, Silvio Meier, Reinhard Stoiber, C...
AGENTS
1997
Springer
15 years 1 months ago
Integrating Communicative Action, Conversations and Decision Theory to Coordinate Agents
The coordination problem in multi-agent systems is the problem of managing dependencies between the activities of autonomous agents, in conditions of incomplete knowledge about th...
Mihai Barbuceanu, Mark S. Fox