In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
This paper describes the Region Occlusion Calculus (ROC-20), that can be used to model spatial occlusion and the effects of motion parallax of arbitrary shaped objects. ROC-20 ass...
The appearance of objects in scenes is determined by their shape, material properties and by the light field, and, in contradistinction, the appearance of those objects provides u...
Interactive surfaces like diffuse illumination tabletops (DIT) identify and track objects using multiple techniques like shape and color recognition, fiducial markers, electronic...
Abstract. In recent years the problem of object recognition has received considerable attention from both the machine learning and computer vision communities. The key challenge of...