We present the design and implementation of a new programming language for media-intensive applications called Flavor (Formal Language for Audio-Visual Object Representation). It ...
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
We propose artificial potential fields as a support theory for a feature linking algorithm. This algorithm operates on 3D triangle meshes derived from multiple range scans of an o...
This paper deals with visual servoing for a pan and tilt camera embedded in a drone. Video is transmitted to the ground where images are processed on a PC, and turret controls are...