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VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
15 years 9 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
SI3D
1997
ACM
15 years 9 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
163
Voted
3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
15 years 8 months ago
Entire Model Acquisition System using Handheld 3D Digitizer
In this paper, a real-time, handheld 3D model acquisition system consisting of a laser projector, a video camera and a turntable is described. The user projects a stripe of light ...
Hiroshi Kawasaki, Ryo Furukawa
3DIM
2003
IEEE
15 years 8 months ago
A Range Image Refinement Technique for Multi-view 3D Model Reconstruction
This paper presents a range image refinement technique for generating accurate 3D computer models of real objects. Range images obtained from a stereo-vision system typically expe...
Soon-Yong Park, Murali Subbarao
IJCV
2008
139views more  IJCV 2008»
15 years 4 months ago
Multilevel Image Coding with Hyperfeatures
Histograms of local appearance descriptors are a popular representation for visual recognition. They are highly discriminant with good resistance to local occlusions and to geomet...
Ankur Agarwal, Bill Triggs