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HAPTICS
2009
IEEE
15 years 11 months ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy
COORDINATION
2006
Springer
15 years 8 months ago
Compositional Semantics of an Actor-Based Language Using Constraint Automata
Abstract. Rebeca is an actor-based language which has been successfully applied to model concurrent and distributed systems. The semantics of Rebeca in labeled transition system is...
Marjan Sirjani, Mohammad Mahdi Jaghoori, Christel ...
CHI
1995
ACM
15 years 8 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch
VIS
2004
IEEE
111views Visualization» more  VIS 2004»
16 years 6 months ago
Importance-Driven Volume Rendering
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-...
Armin Kanitsar, Eduard Gröller, Ivan Viola
C5
2004
IEEE
15 years 8 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya