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VMV
2004
80views Visualization» more  VMV 2004»
15 years 1 months ago
Memory Efficient Billboard Clouds for BTF Textured Objects
Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously...
Jan Meseth, Reinhard Klein
IV
2008
IEEE
107views Visualization» more  IV 2008»
15 years 6 months ago
Design Patterns for Rapid Visualization Prototyping
In this paper we present three software design patterns for rapid prototyping of information visualization applications. The first pattern describes a mapping of object oriented ...
Mark Giereth, Thomas Ertl
IEEEMSP
2002
IEEE
181views Multimedia» more  IEEEMSP 2002»
15 years 4 months ago
Combining stereo and visual hull information for on-line reconstruction and rendering of dynamic scenes
—In this paper, we present a novel system which combines depth-from-stereo and visual hull reconstruction for acquiring dynamic real-world scenes at interactive rates. First, we ...
Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Ha...
VIS
2007
IEEE
113views Visualization» more  VIS 2007»
16 years 1 months ago
Texture-based Feature Tracking for Effective Time-varying Data Visualization
Analyzing, visualizing, and illustrating changes within time-varying volumetric data is challenging due to the dynamic changes occurring between timesteps. The changes and variatio...
Jesus Caban, Alark Joshi, Penny Rheingans
INFOVIS
2003
IEEE
15 years 5 months ago
Design Choices when Architecting Visualizations
In this paper, we focus on some of the key design decisions we faced during the process of architecting a visualization system and present some possible choices, with their associ...
Diane Tang, Chris Stolte, Robert Bosch