Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
A new VLSI architecture for real-time pipeline FFT processor is proposed. A hardware oriented radix-22 algorithm is derived by integrating a twiddle factor decomposition technique ...
This paper investigates improvements of an online handwriting stroke-order analysis algorithm -- cube search, based on cube graph stroke-order generation model and dynamic program...
Spectral clustering has attracted much research interest in recent years since it can yield impressively good clustering results. Traditional spectral clustering algorithms first s...
Bo Chen, Bin Gao, Tie-Yan Liu, Yu-Fu Chen, Wei-Yin...
An algorithm for computing primary roots of a nonsingular matrix A is presented. In particular, it computes the principal root of a real matrix having no nonpositive real eigenvalu...