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ACMACE
2009
ACM
15 years 3 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
GLOBECOM
2009
IEEE
15 years 3 months ago
A New Coupling Channel Estimator for Cross-Talk Cancellation at Wireless Relay Stations
In this paper, we are concerned with cross-talk interference from the transmit to the receive antenna of a wireless channel-reuse-relay-station (CRRS) that forwards signals over t...
Jun Ma, Ye (Geoffrey) Li, Jinyun Zhang, Toshiyuki ...
126
Voted
MOBISYS
2010
ACM
15 years 2 months ago
ParkNet: drive-by sensing of road-side parking statistics
Urban street-parking availability statistics are challenging to obtain in real-time but would greatly benefit society by reducing traffic congestion. In this paper we present the ...
Suhas Mathur, Tong Jin, Nikhil Kasturirangan, Jana...
AAAI
2008
15 years 2 months ago
Resource Constrained Distributed Constraint Optimization with Virtual Variables
Cooperative problem solving with resource constraints are important in practical multi-agent systems. Resource constraints are necessary to handle practical problems including dis...
Toshihiro Matsui, Hiroshi Matsuo, Marius Silaghi, ...
108
Voted
AIIDE
2008
15 years 2 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...