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» Deductive Object Programming
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IWMM
2000
Springer
108views Hardware» more  IWMM 2000»
15 years 5 months ago
Efficient Object Sampling via Weak References
The performance of automatic memory management may be improved if the policies used in allocating and collecting objects had knowledge of the lifetimes of objects. To date, approa...
Ole Agesen, Alex Garthwaite
149
Voted
DBSEC
1996
125views Database» more  DBSEC 1996»
15 years 3 months ago
A Framework for High Assurance Security of Distributed Objects
High assurance security is di cult to achieve in distributed computer systems and databases because of their complexity, non-determinism and inherent heterogeneity. The practical ...
John Hale, Jody Threet, Sujeet Shenoi
116
Voted
VLC
2002
118views more  VLC 2002»
15 years 1 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
224
Voted
VR
2011
IEEE
192views Virtual Reality» more  VR 2011»
14 years 5 months ago
Continual surface-based multi-projector blending for moving objects
We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels ov...
Peter Lincoln, Greg Welch, Henry Fuchs
122
Voted
IFM
2007
Springer
15 years 8 months ago
Unifying Theories of Objects
We present an approach to modelling Abadi–Cardelli-style object calculi as Unifying Theories of Programming (UTP) designs. Here we provide a core object calculus with an operatio...
Michael Anthony Smith, Jeremy Gibbons