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15 years 3 months ago
Fast and Automatic Object Pose Estimation for Range Images on the GPU
We present a pose estimation method for rigid objects from single range images. Using 3D models of the objects, many pose hypotheses are compared in a data-parallel version of t...
In Kyu Park, Marcel Germann, Michael D. Breitenste...
COMCOM
1998
132views more  COMCOM 1998»
15 years 2 months ago
A distributed object platform infrastructure for multimedia applications
Although distributed object computing has developed rapidly over the past decade, and is now becoming commercially important, there remain key application areas inadequately suppo...
Geoff Coulson, Michael Clarke
EUROMED
2010
15 years 1 months ago
Same Same But Different - Comparing Rendering Environments for Interactive Digital Objects
Digital cultural heritage in interactive form can take different shapes. It can be either in the form of interactive virtual representations of non-digital objects like buildings o...
Mark Guttenbrunner, J. Wieners, Andreas Rauber, Ma...
IWVF
2001
Springer
15 years 7 months ago
Judging Whether Multiple Silhouettes Can Come from the Same Object
We consider the problem of recognizing an object from its silhouette. We focus on the case in which the camera translates, and rotates about a known axis parallel to the image, suc...
David W. Jacobs, Peter N. Belhumeur, Ian Jermyn
113
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ISORC
2000
IEEE
15 years 6 months ago
Deadline Handling in Real-Time Distributed Objects
: Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-ti...
K. H. Kim, Juqiang Liu, Moon-hae Kim