In the Design By Contract (DBC) approach, programmers specify methods with pre and postconditions (also called contracts). Earlier work added protocols to the DBC approach to desc...
This paper focuses on time-based declarative languages. The use of declarative languages has the advantage of their simplicity and gh-level abstraction, usually requiring few or n...
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
– There has been a recent shift in design paradigms, with many turning towards yield-driven approaches to synthesize and design systems. A major cause of this shift is the contin...
— Recent advances in the field of humanoid robotics increase the complexity of the tasks that such robots can perform. This makes it increasingly difficult and inconvenient to ...