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SGP
2004
15 years 2 months ago
Signal-Specialized Parameterization for Piecewise Linear Reconstruction
We propose a metric for surface parameterization specialized to its signal that can be used to create more efficient, high-quality texture maps. Derived from Taylor expansion of s...
Geetika Tewari, John Snyder, Pedro V. Sander, Stev...
CVPR
2005
IEEE
15 years 1 months ago
Dense Photometric Stereo Using Tensorial Belief Propagation
We address the normal reconstruction problem by photometric stereo using a uniform and dense set of photometric images captured at fixed viewpoint. Our method is robust to spurio...
Kam-Lun Tang, Chi-Keung Tang, Tien-Tsin Wong
CVPR
2008
IEEE
15 years 1 months ago
Photometric stereo with coherent outlier handling and confidence estimation
In photometric stereo a robust method is required to deal with outliers, such as shadows and non-Lambertian reflections. In this paper we rely on a probabilistic imaging model tha...
Frank Verbiest, Luc J. Van Gool
GRAPHICSINTERFACE
2007
15 years 1 months ago
Wavelet encoding of BRDFs for real-time rendering
Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
Luc Claustres, Loïc Barthe, Mathias Paulin
WSCG
2004
154views more  WSCG 2004»
15 years 1 months ago
Emulating an Offline Renderer by 3D Graphics Hardware
3D design software has since long employed graphics chips for low-quality real-time previewing. But their dramatically increased computing power now paves the way to accelerate th...
Jörn Loviscach