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ISPD
2006
ACM
158views Hardware» more  ISPD 2006»
15 years 11 months ago
Effective linear programming based placement methods
Linear programming (LP) based methods are attractive for solving the placement problem because of their ability to model Half-Perimeter Wirelength (HPWL) and timing. However, it h...
Sherief Reda, Amit Chowdhary
122
Voted
ISLPED
2005
ACM
102views Hardware» more  ISLPED 2005»
15 years 10 months ago
Snug set-associative caches: reducing leakage power while improving performance
As transistors keep shrinking and on-chip data caches keep growing, static power dissipation due to leakage of caches takes an increasing fraction of total power in processors. Se...
Jia-Jhe Li, Yuan-Shin Hwang
154
Voted
WMASH
2005
ACM
15 years 10 months ago
Measurements of SIP signaling over 802.11b links
The Session Initiation Protocol (SIP) is a popular application-level signaling protocol that is used for a wide variety of applications such as session control and mobility handli...
Cristian Hesselman, Henk Eertink, Ing Widya, Erik ...
147
Voted
HPDC
2003
IEEE
15 years 10 months ago
SODA: A Service-On-Demand Architecture for Application Service Hosting Utility Platforms
The Grid is realizing the vision of providing computation as utility: computation jobs can be scheduled on-demand in Grid hosts based on available computation capacity. In this pa...
Xuxian Jiang, Dongyan Xu
GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
15 years 10 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross