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AIIDE
2008
15 years 7 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
WSC
2008
15 years 7 months ago
Economic efficiency analysis of wafer fabrication facilities
Semiconductor industry is capital intensive and competitive, and thus efficiently utilizing resources to provide products and services is essential for maintaining competitive adv...
Wen-Chih Chen, Chen-Fu Chien, Ming-Hsuan Chou
CIKM
2008
Springer
15 years 7 months ago
Information shared by many objects
If Kolmogorov complexity [25] measures information in one object and Information Distance [4, 23, 24, 42] measures information shared by two objects, how do we measure information...
Chong Long, Xiaoyan Zhu, Ming Li, Bin Ma
CIBCB
2005
IEEE
15 years 7 months ago
Pathway Analyst--Automated Metabolic Pathway Prediction
—Metabolic pathways are crucial to our understanding of biology. The speed at which new organisms are being sequenced is outstripping our ability to experimentally determine thei...
Luca Pireddu, Brett Poulin, Duane Szafron, Paul Lu...
AAAI
2010
15 years 6 months ago
Probabilistic Plan Recognition Using Off-the-Shelf Classical Planners
Plan recognition is the problem of inferring the goals and plans of an agent after observing its behavior. Recently, it has been shown that this problem can be solved efficiently,...
Miquel Ramírez, Hector Geffner