This paper proposes a novel graph matching algorithm based on skeletons and applies it to shape recognition based on object silhouettes. The main idea is to match the critical poin...
—We have investigated the deformation of a soft fingertip when it slides. This process was first simulated using ANSYS software with non-linear Finite Element Analysis (FEA). B...
Van Anh Ho, Dzung Viet Dao, Susumu Sugiyama, Shini...
In order to achieve both fast tracking and accurate object extraction, we present in this paper an original real-time active contour method, incorporating different feature maps i...
Joanna I. Olszewska, Christophe De Vleeschouwer, B...
This paper presents a method to efficiently estimate average 3-D shapes from non-rigid motion in the case of missing data. Such a shape can be further used to accomplish full reco...
This paper presents a new image-space algorithm for real-time collision detection, where the GPU computes the potentially colliding sets, and the CPU performs the standard triangle...