Sciweavers

851 search results - page 140 / 171
» Deformable objects alive!
Sort
View
TOG
2008
70views more  TOG 2008»
14 years 9 months ago
Space-time surface reconstruction using incompressible flow
We introduce a volumetric space-time technique for the reconstruction of moving and deforming objects from point data. The output of our method is a four-dimensional space-time so...
Andrei Sharf, Dan A. Alcantara, Thomas Lewiner, Ch...
JVCA
2007
110views more  JVCA 2007»
14 years 9 months ago
Dual Laplacian morphing for triangular meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Morphing of objects is one of the techniques which realize shape t...
Jianwei Hu, Ligang Liu, Guozhao Wang
VC
2008
190views more  VC 2008»
14 years 9 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han
CGA
2000
14 years 9 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
81
Voted
ICIP
2009
IEEE
14 years 7 months ago
Shapes as empirical distributions
We address the problem of shape based classification. We interpret the shape of an object as a probability distribution governing the location of the points of the object. An imag...
Bernardo Rodrigues Pires, José M. F. Moura