This paper is addressing the problem of realigning broken
objects without correspondences. We consider linear transformations between
the object fragments and present the method ...
We propose a registration method to find affine transformations
between 3D objects by constructing and solving an
overdetermined system of polynomial equations. We utilize
voxel...
Attila Tanács, Natasa Sladoje, Joakim Lindblad, a...
— This paper describes real-time shape measurement using a newly developed high-speed vision system. Our proposed measurement system can observe a moving/deforming object at high...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
We demonstrate a novel approach to modelling arbitrary temporally-deforming objects using spatio-temporal Fourier descriptors. This is a continuous boundary descriptor, which can ...