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CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CGF
2006
196views more  CGF 2006»
14 years 10 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
CVPR
1998
IEEE
15 years 12 months ago
Incorporating Illumination Constraints in Deformable Models
In this paper we present a method for the integration of nonlinear holonomic constraints in deformable models and its application to the problems of shape and illuminant direction...
Dimitris Samaras, Dimitris N. Metaxas
CVPR
2006
IEEE
15 years 12 months ago
Training Deformable Models for Localization
We present a new method for training deformable models. Assume that we have training images where part locations have been labeled. Typically, one fits a model by maximizing the l...
Deva Ramanan, Cristian Sminchisescu
VIS
2007
IEEE
192views Visualization» more  VIS 2007»
15 years 11 months ago
LiveSync: Deformed Viewing Spheres for Knowledge-Based Navigation
Although real-time interactive volume rendering is available even for very large data sets, this visualization method is used quite rarely in the clinical practice. We suspect this...
Peter Kohlmann, Stefan Bruckner, Armin Kanitsar,...