In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Snakes, or active contours, are used extensively in computer
vision and image processing applications, particularly
to locate object boundaries. Problems associated with
initial...
— This paper proposes a new contact deformation model between a hemispherical soft fingertip and an object. First, we develop our proposed contact model, in which an elastic pot...
In this paper, we describe a technique to animate volumes using a volumetric skeleton. The skeleton is computed from the actual volume, based on a reversible thinning procedure us...
Nikhil Gagvani, Deepak R. Kenchammana-Hosekote, De...
Abstract. We have developped a physically-based model where an object is represented by a set of mass points on its contour. Each object may be defined locally and physically usin...