Abstract— We derive a local minimum of an elastic potential energy due to the deformation of a hemispherical soft fingertip, and propose a quasi-static manipulation algorithm us...
Abstract. We match shapes, even under severe deformations, via a smooth reparametrization of their integral invariant signatures. These robust signatures and correspondences are th...
Siddharth Manay, Daniel Cremers, Anthony J. Yezzi,...
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
We present an approach to find dense point-to-point correspondences between two deformed surfaces corresponding to different postures of the same nonrigid object in a fully autom...