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277
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EUROGRAPHICS
2010
Eurographics
16 years 19 days ago
Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes
We present a real-time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, whi...
Yajun Wang, Jiaping Wang, Nicolas Holzschuch, Kart...
159
Voted
GRAPHICSINTERFACE
2011
14 years 7 months ago
Edge-constrained image compositing
The classic task of image compositing is complicated by the fact that the source and target images need to be carefully aligned and adjusted. Otherwise, it is not possible to achi...
Martin Eisemann, Daniel Gohlke, Marcus A. Magnor
SI3D
2003
ACM
15 years 8 months ago
An automatic modeling of human bodies from sizing parameters
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
Hyewon Seo, Nadia Magnenat-Thalmann
ICCV
2001
IEEE
16 years 5 months ago
Real-Time Feature Tracking and Outlier Rejection with Changes in Illumination
We develop an efficient algorithm to track point features supported by image patches undergoing affine deformations and changes in illumination. The algorithm is based on a combin...
Hailin Jin, Paolo Favaro, Stefano Soatto
96
Voted
COMPGEOM
2007
ACM
15 years 7 months ago
Inflating the cube by shrinking
We present a continuous submetric deformation of the surface of the cube which increases the enclosed volume by about 25.67%. Categories and Subject Descriptors: I.3.5 [Computatio...
Kevin Buchin, André Schulz