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ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
15 years 10 months ago
Interactive Motion Control of Deformable Objects Using Localized Optimal Control
—In this paper we present a novel interactive method and interface techniques for controlling the behavior of physically-based simulation of deformable objects. The goal of our r...
Hongjun Jeon, Min-Hyung Choi
160
Voted
CGF
1998
213views more  CGF 1998»
15 years 3 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
139
Voted
PRESENCE
1998
123views more  PRESENCE 1998»
15 years 3 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
ECCV
2004
Springer
16 years 5 months ago
Structure of Applicable Surfaces from Single Views
Abstract. The deformation of applicable surfaces such as sheets of paper satisfies the differential geometric constraints of isometry (lengths and areas are conserved) and vanishin...
Nail A. Gumerov, Ali Zandifar, Ramani Duraiswami, ...
151
Voted
CVPR
2009
IEEE
16 years 10 months ago
Linear Embeddings in Non-Rigid Structure From Motion
This paper proposes a method to recover the embedding of the possible shapes assumed by a deforming nonrigid object by comparing triplets of frames from an orthographic video se...
Vincent Rabaud (University of California, San Dieg...