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» Deformable structural models
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152
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EGITALY
2006
15 years 5 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
CVGIP
2007
108views more  CVGIP 2007»
15 years 3 months ago
Physically based rigging for deformable characters
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
151
Voted
PAMI
2010
238views more  PAMI 2010»
15 years 2 months ago
Tracking Motion, Deformation, and Texture Using Conditionally Gaussian Processes
—We present a generative model and inference algorithm for 3D nonrigid object tracking. The model, which we call G-flow, enables the joint inference of 3D position, orientation, ...
Tim K. Marks, John R. Hershey, Javier R. Movellan
131
Voted
SCALESPACE
2007
Springer
15 years 9 months ago
A Geometric Variational Framework for Simultaneous Registration and Parcellation of Homologous Surfaces
In clinical applications where structural asymmetries between homologous shapes have been correlated with pathology, the questions of definition and quantification of ‘asymmetr...
Nicholas A. Lord, Jeffrey Ho, Baba C. Vemuri, Step...
133
Voted
CA
1999
IEEE
15 years 8 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...