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MMAS
2010
Springer
14 years 10 months ago
Sharp Stability Estimates for the Force-Based Quasicontinuum Approximation of Homogeneous Tensile Deformation
The accuracy of atomistic-to-continuum hybrid methods can be guaranteed only for deformations where the lattice configuration is stable for both the atomistic energy and the hybrid...
Matthew Dobson, Mitchell Luskin, Christoph Ortner
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
15 years 2 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 7 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
ICMCS
2006
IEEE
143views Multimedia» more  ICMCS 2006»
15 years 9 months ago
Object Recognition and Recovery by Skeleton Graph Matching
This paper presents a robust and efficient skeleton-based graph matching method for object recognition and recovery applications. The novel feature is to unify both object recogni...
Lei He, Chia Y. Han, William G. Wee
PG
1997
IEEE
15 years 8 months ago
3D geometric metamorphosis based on harmonic map
Recently, animations with deforming objects are frequently used in various Computer Graphics applications. Metamorphosis (or morphing) of three dimensional objects is one of techn...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura