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AMDO
2006
Springer
15 years 5 months ago
Interactive Soft Object Simulation with Quadratic Finite Elements
Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
Johannes Mezger, Wolfgang Straßer
CGF
2007
158views more  CGF 2007»
15 years 3 months ago
Soft Articulated Characters with Fast Contact Handling
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...
CGF
2005
252views more  CGF 2005»
15 years 3 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
TIP
2011
156views more  TIP 2011»
14 years 10 months ago
Geodesic Active Fields - A Geometric Framework for Image Registration
In this paper we present a novel geometric framework called geodesic active fields for general image registration. In image registration, one looks for the underlying deformation ...
Dominique Zosso, Xavier Bresson, Jean-Philippe Thi...
VL
2003
IEEE
141views Visual Languages» more  VL 2003»
15 years 9 months ago
A browsing interface for exploring constraints in visualization rules
We built a prototype tool for browsing constraint systems for the layout of graphical objects. It has two views: In one view, the tool visualizes a constraint system as a threedim...
Shin Takahashi