This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
In this paper, we propose a novel technique to represent and recover optical flow through free form deformations. Such a technique is based on representing the motion field usin...
In this paper we present a new method for estimating confidence and curvature of 3-D curvilinear structures. The gradient structure tensor (GST) models shift-invariance. The eigen...
In this paper we develop a theory for characterizing how deformable a shape is. We define a term called “deformability index” for shapes. The deformability index is computed ...
Abstract. In this paper, we present a general approach to shape characterization and deformation analysis of 2D/3D deformable visual objects. In particular, we define a reference ...