The extraction of contours using deformable models, such as snakes, is a problem of great interest in computer vision, particular in areas of medical imaging and tracking. Snakes ...
Akshaya Kumar Mishra, Paul W. Fieguth, David A. Cl...
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
One of the open questions in evolutionary computation is how an arms race may be initiated between coevolving entities such that the entities acquire new behaviors and increase in ...