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162
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SMI
2008
IEEE
123views Image Analysis» more  SMI 2008»
16 years 16 days ago
Time varying surface reconstruction from multiview video
We present a fast deformation-based method for building time-varying surface models of dynamic objects from multiview video streams. Starting from an initial mesh representation, ...
S. Cihan Bilir, Yücel Yemez
CA
2000
IEEE
15 years 10 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
130
Voted
PG
1998
IEEE
15 years 10 months ago
Interactive Mesh Dragging with Adaptive Remeshing Technique
We propose a 3D mesh-dragging method useful for intuitive, efficient geometric modeling of free-form polygonal models. With our method, the user can drag a part of a triangular me...
Hiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fu...
ICCV
1995
IEEE
15 years 9 months ago
Adaptive Shape Evolution Using Blending
We propose a shape representation scheme which allows two shapes to be combined into a single model. The desired regions of the two shapes are selected, and then merged together f...
Douglas DeCarlo, Dimitris N. Metaxas
3DPVT
2006
IEEE
188views Visualization» more  3DPVT 2006»
15 years 10 months ago
Statistical Inference of Biological Structure and Point Spread Functions in 3D Microscopy
We present a novel method for detecting and quantifying 3D structure in stacks of microscopic images captured at incremental focal lengths. We express the image data as stochastic...
Joseph Schlecht, Kobus Barnard, Barry Pryor