This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
In this paper we present a method for estimating the absolute pose of a rigid object based on intensity and depth viewbased eigenspaces, built across multiple views of example obj...
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
This paper presents a novel framework of hybrid camera pose tracking system for outdoor navigation system. Traditional vision based or inertial sensor based solutions are mostly d...
Francisco Lamosa, Hanqing Lu, Keiichi Uchimura, Zh...