This paper explores the direct motion estimation problem assuming that video-rate depth information is available, from either stereo cameras or other sensors. We use these depth m...
Michael Harville, Ali Rahimi, Trevor Darrell, Gail...
Facial expression recognition is necessary for designing any realistic human-machine interfaces. Previous published facial expression recognition systems achieve good recognition ...
Recent developments in techniques for modeling, digitizing and visualizing 3D shapes has led to an explosion in the number of available 3D models on the Internet and in domain-spe...
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
In this paper, we propose a method for human tracking using 3D human body model in a video sequence with a monocular moving camera. Tracking a human with unconstrained movement in...