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» Deformation Modeling for Robust 3D Face Matching
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GRAPP
2009
16 years 1 months ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos
ICCV
2005
IEEE
15 years 3 months ago
Spherical Matching for Temporal Correspondence of Non-Rigid Surfaces
This paper introduces spherical matching to estimate dense temporal correspondence of non-rigid surfaces with genus-zero topology. The spherical domain gives a consistent 2D param...
Jonathan Starck, Adrian Hilton
ICPR
2008
IEEE
15 years 4 months ago
Finite element modeling of facial deformation in videos for computing strain pattern
We present a finite element modeling based approach to compute strain patterns caused by facial deformation during expressions in videos. A sparse motion field computed through ...
Vasant Manohar, Matthew Shreve, Dmitry B. Goldgof,...
CGI
2000
IEEE
15 years 2 months ago
Simulated Patient for Orthognathic Surgery
Orthognathic surgery corrects a wide range of minor and major facial and jaw irregularities. This surgery will improve the patients’ ability to chew, speak and breathe. In many ...
Horace Ho-Shing Ip, Christy S. B. Kot, James Xia
CVPR
2010
IEEE
15 years 6 months ago
Simultaneous Pose, Correspondence and Non-Rigid Shape
Recent works have shown that 3D shape of non-rigid surfaces can be accurately retrieved from a single image given a set of 3D-to-2D correspondences between that image and another ...
Jordi Sanchez, Jonas Ostlund, Pascal Fua, Francesc...