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» Democratizing Computational Tools for Interaction Designers
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ACMACE
2004
ACM
15 years 2 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
100
Voted
INTERACT
2003
14 years 10 months ago
MAI: An Authoring System for Designing Interactive Learning Modules
: New Information Technologies (IT) offer a new way for teaching and learning. Rather than simply duplicate old learning materials and make them correspond to the new IT tools, it ...
Maurice Ndaye Mukuna, Jacques Vancleve, Philippe C...
ACMIDC
2009
15 years 1 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
CHI
2007
ACM
15 years 1 months ago
Aligning development tools with the way programmers think about code changes
Software developers must modify their programs to keep up with changing requirements and designs. Often, a conceptually simple change can require numerous edits that are similar b...
Marat Boshernitsan, Susan L. Graham, Marti A. Hear...
80
Voted
ACMDIS
2000
ACM
15 years 1 months ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers