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CVPR
2009
IEEE
16 years 4 months ago
Human Motion Synthesis from 3D Video
Multiple view 3D video reconstruction of actor performance captures a level-of-detail for body and clothing movement which is time-consuming to produce using existing animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
DAC
2004
ACM
15 years 10 months ago
ORACLE: optimization with recourse of analog circuits including layout extraction
Long design cycles due to the inability to predict silicon realities is a well-known problem that plagues analog/RF integrated circuit product development. As this problem worsens...
Yang Xu, Lawrence T. Pileggi, Stephen P. Boyd
DATE
2006
IEEE
108views Hardware» more  DATE 2006»
15 years 3 months ago
Scheduling under resource constraints using dis-equations
Scheduling is an important step in high-level synthesis (HLS). In our tool, we perform scheduling in two steps: coarse-grain scheduling, in which we take into account the whole co...
Hadda Cherroun, Alain Darte, Paul Feautrier
DIAGRAMS
2006
Springer
15 years 1 months ago
Flow Diagrams: Rise and Fall of the First Software Engineering Notation
Drawings of water are the earliest, least abstract forms of flow diagram. Representations of ideal or generalised sequences for manufacturing or actual paths for materials between ...
Stephen J. Morris, O. C. Z. Gotel
ISSS
1998
IEEE
96views Hardware» more  ISSS 1998»
15 years 1 months ago
Fine Grain Incremental Rescheduling Via Architectural Retiming
With the decreasing feature sizes during VLSI fabrication and the dominance of interconnect delay over that of gates, control logic and wiring no longer have a negligible impact o...
Soha Hassoun