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» Demonstration of assembly work using augmented reality
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VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 1 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
DNA
2006
Springer
146views Bioinformatics» more  DNA 2006»
15 years 1 months ago
On Times to Compute Shapes in 2D Tile Self-assembly
We study the times to grow structures within the tile self-assembly model proposed by Winfree, and the possible shapes that can be achieved. Our earlier work was confined to the g...
Yuliy M. Baryshnikov, Edward G. Coffman Jr., Boons...
VRST
2003
ACM
15 years 2 months ago
Time-critical collision detection using an average-case approach
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
Jan Klein, Gabriel Zachmann
CHI
2011
ACM
14 years 1 months ago
Characterizing the usability of interactive applications through query log analysis
People routinely rely on Internet search engines to support their use of interactive systems: they issue queries to learn how to accomplish tasks, troubleshoot problems, and other...
Adam Fourney, Richard Mann, Michael Terry
ACCV
1998
Springer
15 years 1 months ago
Appearance Based Visual Learning and Object Recognition with Illumination Invariance
This paper describes a method for recognizing partially occluded objects under different levels of illumination brightness by using the eigenspace analysis. In our previous work, w...
Kohtaro Ohba, Yoichi Sato, Katsushi Ikeuchi