Sciweavers

203 search results - page 25 / 41
» Dense 3D Motion Capture for Human Faces
Sort
View
CVPR
2005
IEEE
15 years 3 months ago
A Measure of Deformability of Shapes, with Applications to Human Motion Analysis
In this paper we develop a theory for characterizing how deformable a shape is. We define a term called “deformability index” for shapes. The deformability index is computed ...
Amit K. Roy Chowdhury
AUIC
2006
IEEE
15 years 3 months ago
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...
Rodney Berry, Masahide Naemura, Yuichi Kobayashi, ...
FGR
2002
IEEE
112views Biometrics» more  FGR 2002»
15 years 2 months ago
On Importance of Nose for Face Tracking
Human nose, while being in many cases the only facial feature clearly visible during the head motion, seems to be very undervalued in face tracking technology. This paper shows th...
Dmitry O. Gorodnichy
IROS
2009
IEEE
138views Robotics» more  IROS 2009»
15 years 4 months ago
Using eigenposes for lossless periodic human motion imitation
— Programming a humanoid robot to perform an action that takes the robot’s complex dynamics into account is a challenging problem. Traditional approaches typically require high...
Rawichote Chalodhorn, Rajesh P. N. Rao
AMDO
2004
Springer
15 years 3 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...